All the same, for any would-be Rapture tourist, Burial at Sea is an absolute must. There’s precious little interaction between Booker and the population, and what there is is clearly staged for the benefit of a few seconds here, a few seconds there of wonder. ![]() It’s also fascinating to see it full of people rather than splicers, even if there’s a slight sense of theme park attraction about it. Meanwhile, Elizabeth seems manipulative and strangely aggressive she clearly knows what’s going on, but that doesn’t mean she’s going to tell you anything – at least until the time is right.īurial at Sea’s biggest draw is that it’s the first game to show you Rapture before the fall, and a Rapture remade for Bioshock Infinite’s upgraded Unreal 3 engine to boot.Ĭertainly, Andrew Ryan’s underwater marvel has never looked better, its Art Deco interiors more luxurious or its neon lighting more gorgeous. Booker seems oddly passive and unknowing, just another disaffected resident of Rapture trapped many fathoms below. The action kicks off with private investigator, Booker DeWitt, contacted by a mysterious young woman, Elizabeth, with information on Sally, the child he looked after long ago.įans will, of course, recognise Booker and Elizabeth from their Bioshock Infinite incarnations, but here things are different. In case you don’t know, Burial at Sea is a single-player DLC campaign for Bioshock Infinite, which takes us back to the original setting of Bioshock, Rapture. Experienced on its own, the first episode is a beautiful but painfully brief slice of Bioshock, featuring some of the weakest gameplay in the series and coming to an abrupt if gob-smacking end.Īs a prologue to a longer, superior episode, though, it actually makes more sense. ![]() It turns out that not having had time to play Bioshock Infinite: Burial at Sea – Episode One when it came out last November was a very good thing. Available on Xbox 360, PS3, PC (version tested)
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